Back around the time that I formulated the Synthetic 75 system and started putting the draft playtest rules together for Humanspace Empires, I prepared a few notes for another game that I’d like to write and play. The working title is MICRODOTS: The Retro RPG of Inter-dimensional Espionage.
I see this game as kind of a mash-up of TSR’s Top Secret, Paranoia, and Lacuna from Memento Mori running on rules similar to those used for Humanspace Empires. Characters would be inter-dimensional agents, spies, and assassins from a continuum similar to the worlds of 1960s spy films.
Here's a preliminary Appendix N:
William S. Burroughs-Naked Lunch, The Soft Machine, The Ticket that Exploded, Nova Express
Michael Moorcock-The Final Programme, A Cure for Cancer, The English Assassin, The Condition of Muzak, The Adventures of Una Persson and Catherine Cornelius in the Twentieth Century
Films, Television, and Other Media
It Takes a Thief